ALIEN vs. PREDATOR For the ATARI JAGUAR Developed by REBELLION FAQ Version- 1.02 (07/09/00) Written by: Jeremy Moore My e-mail: bird33@pa.net ---------------------------------------------------------------------- Version 1.00 07/09/00-- original Version 1.01 07/10/00-- corrected title Version 1.02 07/12/00-- Cleaned up the FAQ a bit, added a few tips, and other minor info. added an other stuff section... ---------------------------------------------------------------------- --- LEGAL CRAP --- This FAQ is written by ME, copyrighted by ME, and owned by ME. =) All names are copyright either, FOX, Atari, or Rebellion Software respectively... If you would like to use this FAQ on your site... just e-mail me and ask... more than likely I'll say yes... we Jaguar fans gotta stick together =) However, in no way will you change this FAQ, or profit from it in anyway. ---------------------------------------------------------------------- --- INTRODUCTION --- The Atari Jaguar, the first 64-bit console on the market (like it or not, and agree with me or not.... it WAS a 64-bit system, that much is proven ) met with mixed response when it was released. Released with a game called Cybermorph, a fully 3D action/flight game. While Cybermorph was a great game in its own right, the Jaguar lacked that one, great, killer app. In 1994, that killer app made its appearance, first in rumors, then a VERY cool, yet rarely shown commercial. If Atari would have marketed games like this better, we may have had seen a completely different fate in store for Atari's 64-bit machine. This game could have propelled Jaguar sales into the millions on name alone, with proper marketing.... starting with showing the commercial at a time when most people would have been awake to see it... That game was Aliens Vs. Predator (AvP). It was the ultimate match-up between two of Sci fi's most deadly Extra- Terrestrials... The universes' greatest Hunters vs. the ultimate survivors... throw in some Colonial Marines(ie: meat) and alot of bullets flying, blades cutting, and tails whipping... and you have a REAL survival horror game. Resident Evil has nothing on AvP, slow moving Zombies don't seems so scary when compared to a half dozen Aliens coming running at you from all angles... then, just as you finish the last one off with the last of your pulse rifle's ammo, you hear a laugh, but see nothing, suddenly, out of nowhere! a Predator appears, and all you have is a few rounds in your shotgun... RUN!!!... oops... too late.... he took you out with a well placed blast from his shoulder cannon... add that feeling to a game with no music, only the eery sounds of the station lightly humming in space, the air suddenly comes to life with the sounds of guns blazing and Aliens screaming... play this game with the lights off..... ---------------------------------------------------------------------- --- STORYLINE --- Weyland Yutani's Colonial Marine training base, Camp Golgotha recieves a signal from a distress beacon on an unidentified derilect spacecraft, numerous attempts at contact have failed, a towing ship is deployed and the ship is docked at the Sublevel 5 airlock, and the ship is boarded ****WARNING!!! WEAPONS FIRE DETECTED!*** ***ALERT! MASSIVE WEAPONS DISCHARGE! EVACUATE! ESCAPE PODS PREPPED! DISTRESS BEACON ACTIVE!*** A second unidentified craft, drawn by the emergency beacon approaches the training station, Auto defense systems offline in distress situation, Unidentified craft docking at airlock on Sublevel 1 ***WARNING! INTRUDER ALERT!*** --- so ends the last transmissions from Golgotha... ---------------------------------------------------------------------- --- CHARACTERS / SCENARIOS --- -THE ALIEN- The ultimate survivor, capable of surviving in the most harsh of conditions, the Aliens weapons are its Claws, Tail and Teeth, moving at incredible speed the Alien has the ability to strike quickly, before your opponent knows what hits him, you also have free reign of the airducts. The Aliens goal is simple, The Alien Queen has been taken captive by the Predators, RESCUE her. In the Alien Scenario, you cannot heal yourself, to stay alive you must cocoon marines, then wait, in time they will be infected and Aliens will gestate inside, ready to burst when your current Alien dies. Meaning the one means nothing, the HIVE is what matters, save the queen, regardless of how many Aliens it takes you to do so. The cocooning process is farely simple when you come upon a human attack them by Claw attack, Tail Slash, and then clawing attack once more... after the three hit combo, if effective you will see a message stating Cocooning complete. You may have up to 3 cocoons active at one time. *WARNING* cocooned enemies do take a small amount of time to gestate, meaning if you go and get yourself killed before another Alien is ready to emerge, its GAME OVER... make SURE you always have at least one Alien in reserve at all times... also keep in mind that when your current Alien dies, your next one will emerge where the host was cocooned, meaning if you advanced up two levels to the predators ship, and die, your back on sublevel 3 where your last host was cocooned... Attacking repeatedly drains strength, so vary your attacks... unless you'd like your repeated tail slashes to do little to no damage... Your mission is simple.... Rescue the Queen, the Hive MUST survive....... ----------------------- -THE PREDATOR- Having recieved a distress call from an Oxygen Breather's compound, a young Predator has been given the perfect scenario for his rite of passage, The most deadly of species have come into conflict with one of the weakest, resulting in the opportunity for the perfect Hunt, here we will find a Queen! the ultimate prize, her skull shall make a fine trophy! There is much fighting here, while the Oxygen Breathers(Humans) should pose little threat, the Aliens will pose much more a deadly one. Fight with Honor Young Warrior, and you shall be rewarded, Fight without honor, and you will surely die. Essentially, this means that you must NOT kill while under the cloak of invisibility, doing so reduces your honor points, killing while visible raises them. As your honor points rise new weapons will be made available to you, however, as you begin, only the wristblades will be available, as you make honorable kills your honor points rise and in doing so new and better weapons will come available, making life MUCH easier... The Predator, is rather slow and cannot enter airducts, but is very strong, capable of withstanding tremendous punishment... and capable of dishing out just as well >=) his ability to turn invisible will allow him to surprise and attack Marines, appearing out of nowhere to slaughter them. BEWARE however, that getting too close to a marine even when invisible, they will see you (I guess they hear you or see that funky distortion effect) and they can hurt you bad with their weaponry if they spot you... Invisibility has no effect on Aliens... and they can find you visible or not... my advice, in alien infested areas... just say visible.... taking the occasional hit from a human before you can kill them is worth it compared to accidentally killing an alien while invisible and losing a ton of honor points.... The Predator can heal himself through his medical computer, which uses standard human med kits and food as raw materials for healing compresses for the Predator.... using the MedComp slowly drains its raw materials reserves as it heals you, so a good strategy would be to make sure your at full health, and your MedComp's reserves are full before going into heavily infested areas. Additionally the Predator has an Audio Waveform Analyzer, a device that detects changes in the audio environment around him, meaning that it will resonate when somethings moving near him. Overlooked but very handy.... The Predator also posses several different vision filters while invisible, which will look familiar to anyone who's seen the movies... even the sound effect while using the invisibility or changing filters is right on with the movie sounds. So good journey Youthful Warrior, go and claim your prize.... -HONOR POINT SYSTEM- Remember... all of these weapons have unlimited ammo... but like the Alien they have strength meters, using the same attack repeatedly drains it... and lowers its power, and when its drained you cannot use this weapon until it repleneshes itself sufficiently. WRISTBLADES- [ Available from the start] Double sided, twin wristblades... short range, actually, rather strong, but there range guarantees you'll be taking some damage while using them. [ the "+" is honorable kills the "-" are dishonorable kills] Alien +10,000 or -10,000 Marine +5,000 or -5,000 Face Hugger +900 or -900 Egg +300 or -300 Yellow Drum +100 or -100 COMBI STICK- [ 150,000 Honor Points] A Pole Arm, its a spear like weapon, roughly equal attacking strength to the wristblades but with slightly better range... you should be able to take out most enemies with slightly less damage done to yourself... [ the "+" is honorable kills the "-" are dishonorable kills] Alien +10,000 or -10,000 Marine +5,000 or -5,000 Face Hugger +900 or -900 Egg +300 or -300 Yellow Drum +100 or -100 SMART DISKS- [ 350,000 Honor Points] We all remember this nasty disk weapon from the movies, capable of easily slicing through any enemy, incredible range, capable of killing enemies as soon as they appear in the limits of your line of sight, in my ever so humble opinion the best Predator weapon in the game [ the "+" is honorable kills the "-" are dishonorable kills] Alien +5,000 or -20,000 Marine +2,500 or -10,000 Face Hugger +450 or -1,800 Egg +150 or -600 Yellow Drum +50 or -200 SHOULDER CANNON- [ 750,000 Honor Points] The most powerful Predator weapon, incredible raw power. good range too, but watch out if using this sucker in close quarters, the explosion from its blast could easily kill you as well... if you have a nice open area though, this weapon can deal some massive damage... [ the "+" is honorable kills the "-" are dishonorable kills] Alien +5,000 or -20,000 Marine +2,500 or -10,000 Face Hugger +450 or -1,800 Egg +150 or -600 Yellow Drum +50 or -200 **IMPORTANT** ...remember though, that even after attaining these weapons, killing enemies while invisible (without honor) your honor points will drop, and you can lose these weapons ... so stay visible while your killing... especially in Alien infested areas... even in Marine areas as long as you don't get yourself surrounded. ----------------------- -THE COLONIAL MARINE- ... straight out of his cryogenic suspension prison sentence, this Marine wakes up to find everyone slaughtered, and alone on the Golgotha Space Complex with nothing but a lot of real nasty things just itching to kill him... Name- Lewis, Lance J. Rank- Private reason for imprisonment- Striking a Superior Officer The Marine is slow, and takes punishment quite easily, BUT he packs some high powered weaponry. He can enter airducts as well, but these are heavily infested by Aliens most of the time. Basically what you get by picking the marine is high firepower balanced out by relatively weak defenses. The Marine's scenario has by far the most in depth story throughout, as you are the sole surviving marine trying to discover what happened to the entire crew during your cryogenic imprisonment. The Marine has to search computer databases, and the bodies of fallen comrades, for the locations of equipment, and for higher security cards to access some information, and to open the hatches to higher security areas such as the Armory. Which means a LOT of searching will be required to get to all the areas necessary to discover the entire story... Your only goal is to get out alive... just set the complex to Self Destruct, and get to an escape pod.... simple huh? MARINE WEAPONRY ...remember, a Human hand to hand would be less than effective against the stuff in this game, so your only chance of fighting is by weaponry, meaning if you run out of ammo for all your weapons, your screwed, you cannot attack... which is realistic, seeing as how I doubt an Alien or Predator would really even notice a puny marine punching it.... I mean look at the guys face.... he ain't no Schwartzenegger =) so if you run out of ammo, run like hell and try to find some before you die.... its not hard to find its laying everywhere. SHOTGUN- Pump action single barreled shotgun for last ditch Proximity Fire weapon... its decently effective against Aliens... 3 shots will take one down, next to useless against Predators... just run like hell... M41-A PULSE RIFLE- This sucker fires 10 x 24 mm explosive-tipped caseless rounds, at a extremely high fire rate... works great against Aliens, short burst will splatter one nicely, decent against a Predator, but still not too effective, be careful not to fire too long, as this eats ammo relatively fast... FLAME THROWER- Fire based weapon, Decent agains aliens, somewhat less effective against Predators, all in all the M41-A is the better weapon. Not a bad weapon but eats through fuel very quickly however. SMART GUN- Steady Harnessed, full assault weapon, with smart targeting system... pure and simple, once you have this gun, few things will threaten you. One shot kill of Aliens, and Predators are no longer something to worry about once your packing this sucker. MOTION TRACKER- This device tracks anything that moves within 15 meters 360 degrees around yourself VERY USEFUL... FOOD- Restores roughly 10% of your health MED KIT- Restores 25% of your health SECURITY CARDS- Card's 1-10 - gain access to higher security areas of the complex, also in the Med Lab, computers will heal you accordingly to Card clearance level -Card's 4, 5 and 6 allow 50% energy restoration -Card's 7, 8 and 9 allow 75% energy restoration -Card 10 allows 100% energy restoration ---------------------------------------------------------------------- --- CAMP GOLGOTHA SUB-LEVELS --- ... real quick run through SUB-LEVEL 1-- Airlock containing the Predator's ship is located here and Armory SUB-LEVEL 2-- Medlab, Armory... SUB-LEVEL 3-- Brig, Canteen, Marines starting point.... SUB-LEVEL 4-- Training Maze, Armory... HUGE area... SUB-LEVEL 5-- Airlock, Alien Ship located here and Escape pod ALIEN SHIP-- Alien Queen(in Marine and Predator games) PREDATOR SHIP-- Alien Queen(Alien game) ---------------------------------------------------------------------- --- ITEM LOCATIONS --- --MARINE ITEMS-- AMMO, FOOD and MED KITS- Located in all levels in multiple locations -SECURITY CARDS- #01-- Sub-Level 3 #02-- Sub-Level 3 #03-- Sub-Level 2 #04-- Sub-Level 4 #05-- Sub-Level 5 #06-- Sub-Level 4 #07-- Sub-Level 1 #08-- Alien Ship #09-- Predator Ship #10-- Alien Ship- Queen's room - WEAPONRY- SHOTGUN- Right outside of your cell, if you can't find this one, stop playing this game right now M41-A PULSE RIFLE- Multiple locations, Sub-Level's 1, 2, 3 and 4 all contain Pulse rifles... but most are in sealed sections requiring either higher clearance or use of airducts.. FLAME THROWER- Multiple locations, Sub-Level's 2 and 4 SMART GUN- Predator Ship MOTION TRACKER- Sub-Level 5 ESCAPE POD- Sub-Level 5 --PREDATOR ITEMS-- FOOD and MED KITS- Located in all levels in multiple locations ALIEN QUEEN- Alien Ship, in the Queens room (duh =) --ALIEN ITEMS-- HUMANS- Cocooning material ( although they'd prefer not to be =) located on all levels ALIEN QUEEN- Predator Ship ---------------------------------------------------------------------- --- MISCELLANEOUS --- -AUTOMAP FEATURE- A very overlooked and absolutely essential feature in AvP is the automap feature, which maps the current level as you go, pressing 8 on the numeric pad toggles it on or off, once you leave the current level, all map features are gone, so try to search each level as thoroughly as possible before moving on... -SAVING and LOADING- To save your game first press pause, then option to bring up the options menu, then select from one of the 3 save slots... Saving a game records current Card Clearance, reserve aliens, ammo, health and Med Comp reserves, weapons gained... (Predators weapons will be retained but his honor points will be at only the bare minimum for the current highest weapon attained) ***IMPORTANT*** when loading a game... enemies are all placed randomly.... so if you save in a room with no enemies, and load it later, you may be stuck right at the start with 3 aliens right on top of you... When loading a game all enemies, ammo and healing items are regenerated... and randomly placed... ---------------------------------------------------------------------- ---HINTS--- - When using the marine, try to draw aliens out into open areas so that the acid splash left behind can be avoided, instead of having to walk through it in cramped corridors... - Try to clear out and search as much of each level as possible before moving on, it helps because then you keep your automap for the level and search out all possible sections for ammo, health, and items... this way you don't have to repeatedly come back to the level and face regenerated enemies as much... - Try to get as many honor points as possible fighting marines, that way you'll have better weapons ready by the time you reach the alien infested sections of the ship... - Try to destroy Alien Eggs quickly before a Face Hugger can emerge... if one does attach itself to you... move left and right rapidly with the joypad to get it off - Save your game in Elevators, with the door closed, no enemies can randomly appear in there - Don't be afraid to run.... its better to find healing items and live then to waist ammo and die - When using the Alien... don't use all your cocoons in one section... unless you like backtracking... - When using the Predator, if your close to attaining a new weapon... get it before you save, the game only records the highest weapons bare minimum honor points, which means you could lose a TON of Honor Points and have to work your way up to that next level again.... so get enough honor points for that new weapon before you save... - As the Marine, backing up while firing is effective to get more room while firing... just make sure you're not backing up into a worse situation than what your firing at =) - Don't Spray, use concentrated fire... You'll need the ammo - Barrels explode, accidentally hitting one nearby could hurt and or kill you ---------------------------------------------------------------------- ---OTHER STUFF--- (things that make ya say hmmmm?.... =) - While Playing as the Predator, you may come across a room containing a Face Hugger, an Alien Egg, an Alien, AND a Marine (or some combination of such)... none of which are attacking each other, but the second you open that door, they all come running for you (well the egg hatches... an the face hugger runs after ya, but you get the idea... =) - In the Alien and Predator scenarios, there are craploads of Marines everywhere, but not ONE other to be found in the Marines game, you'd think at least one or two would have been able to hole up somewhere with all that high powered weaponry. - Pretty Amazing... Aliens can use doors, and elevators... yet can't pick up that dead Marines shotgun and start firing away... tearing through doors, and using airducts to change levels would have been more realistic.... ah well... - When you pick up a weapon, listen to the Marines voice, then look at his face in the upper corner of the screen display... doesn't quite match huh? The voice would fit pretty well if the guy looked more like Curt Russell from the "Escape from New York / LA" flicks... as is he looks more like Doogie Howser 5 years later. - How comes you can't cocoon a Predator, if you ever read the AvP books or comics... you may have seen the kind of Alien that comes out of an infected Predator... think... LARGE! and really mean... moreso even than usual =) - When you acess the computers, man tell me that voice isn't dead on perfect.... this game did the movies justice, in fact everything in this game is dead on perfect... - OK... the Game rocked.... now Wheres the Alien vs. Predator movie? =) ---------------------------------------------------------------------- --- SPECIAL THANKS --- - Thanks to the writers of the AvP Jaguar Manual for some of the names I had forgotten =) - Firstly, I'd like to thank Rebellion for making this fantastic game... which has kept my attention for so long, and my love for this game just continues to grow... - I'd like to thank Atari for giving us the Atari Jaguar, which is one of my favorite systems... - Thanks to Twentieth Century Fox studios for making those cool ass movies... - Thanks to The Coca Cola company for supplying me with the necessary caffeine to write this... and do all the insane item hunting =) - Thanks to all the rest of you Jaguar fans... ---------------------------------------------------------------------- ................. Thats it..... Game over man...... GAME OVER!!!!