| How many times...no, wait...how many times *this year* have you
              seen a kick-butt movie trailer? A trailer so awesome you just HAD
              to see that flick the Friday it came out. But when you did, you
              realized that all the good stuff was in said trailer, and the
              movie itself was a load of crap. Hmm...happens to me a lot. And it
              happened to me with Electrocop.
               When the Lynx was released it was joined by four flagship
              games, and Electrocop was one of them. Atari pushed Electrocop as
              an "action-adventure" and was all too happy to show off
              the game whenever possible. Electrocop never failed to
              impress...the sound was amazing, the graphics were awesome, and
              the movie-like visuals were unheard of on a portable. And I was
              one of the many gamers who blitzed the Electronics Boutique for a
              copy. But when I started playing I quickly realized I had seen all
              the highlights and the game itself was a boring mess. Reminds me
              of Lethal Weapon 4. Anyway, what's Electrocop like? Well your a
              cyborg cop, think Robocop. And the supercomputer that runs the
              world has gone nutso. It's your mission to infilltrate the
              computer's base and bring it down. The base is segmented into
              levels, joined by warps. To access these warps, you've got to
              crack their access codes. At your disposal are ton's of high-tech
              weapons ranging from a simple laser pistol to an over the shoulder
              cannon. And you'll need them. Cuz every level is *filled* with the
              evil CPU's minions. You'll face all sorts of robotic terrors, who
              are bent on your distruction. Sound's great!! Where do I sign up?
              *Sigh* Hold on buddy. Electrocop *is* a game that could've have
              been great, but falls WAY short. I explain, but let's break this
              sucker down...
               GRAPHICS: Electrocop has some of the best graphics you've
              *ever* seen. Period. The first thing that greets you is an UNREAL
              movie-style sequence that explains the story and shows off the
              futuristic cityscape. The game itself is beautiful. E-cop looks
              huge, he takes up nearly a fouth of the screen. The maze-like
              complex spots tremendous detail. All the walls are designed to
              look like microchips, with flashing circuitry. Very nice. *****
               SOUNDS: E-cop sounds must be heard to truly be appreciated. The
              opening theme is an awesome mix of industrial rock and techno. And
              the same quality is evident in the level soundtracks. The sounds
              of laser blasts and the explosion effects when you knock off a
              cyborg virtually shake the Lynx out of your hands. Everything fits
              perfectly. *****
               CONTROL: We run into some problems right here. The weapon
              controls are fine. You press the fire button...you gun fires. But
              the jumping stuff is just too weird. In fact it's not really a
              jump. E-cop does a leap-frog kinda thing, that looks like he's
              trying to hurdle something. And make things worse, pressing the
              hurdle button *doesn't* make him hurdle. Pressing is once makes
              E-cop drop to one knee. Press it again and he stands back up. You
              see, in order to make E-cop acually hurdle, you've got to press
              the hurdle button twice *really* fast. Weird. And quite annoying.
              **
               OPTIONS: Well E-cop's not big on options. The only choice you
              have are weapon-wise. You can choose between laser guns, cannons,
              double-barreled laser rifles, etc. Not too shabby, but still a
              little more would have been nice. *1/2
               REPLAY: It's time to address what makes Electrocop fail. As
              I've said, to progress in the game you've got to crack the access
              codes to the level warps. But the only way to do that is to sit
              there and let your internal computer sort through every
              combination possible. EVERY combination. The access codes are all
              four digit combinations. And it takes FOREVER to sit there for the
              each code. That alone kills the game. You can't go anywhere
              without the codes and you can't *get* those codes unless you've
              got an hour to kill. Let's see...the whole point of a portable
              system is instant gratification. Negative **
               So let's expand on Electrocop's flaws. First the hurdle, crouch
              thing. The awkward control makes dodging enemies impossible. So
              you're reduced to blasting everything and overheating your guns,
              when it's obvious the programmers wanted stealth to be a part of
              the game. I say that because new weapons and ammo are few and far
              between. And the biggest problem...the code system. How can they
              expect you to sit there and crack code after code? Well...to the
              programmer's credit, they include a few things to kill time will
              your CPU works. There are three "mini games" that you
              can play. And sadly, they're the best part of Electrocop. The
              games are generice versions of Arkanoid, Astroids, and a third
              game where you rearrange numbered tiles that are out of order.
              It's just a digital version of those cheap games you used to get
              at the arcade. There are eleven blocks, numbered one to eleven.
              And a missing spot where a another block could have been. The
              blocks are randomly mixed, and you've got rearrange them by
              sliding them about until they're in numerical order. Good stuff.
              And the only good thing about Electrocop. 
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