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What is the Atari Jaguar?

The Atari Jaguar

Some Screen Shots. For more check out Jagu-Dome

This information was taken from the Atari Jaguar Frequently Asked Questions page.


The Atari Jaguar was the world's first 64-bit home console video game system. Developed after three years of research, manufactured by IBM, the Jaguar was released in Fall 1993, and offered high-speed action, CD-quality sound, and polygon graphics processing beyond most other machines available at the time.

The Jaguar is capable of doing the following visual effects:

  • High-speed scrolling (Object Processor).
  • Texture mapping on two- and three-dimensional objects (GPU and Blitter).
  • Morphing one object into another object (GPU).
  • Scaling, rotation, distortion, and skewing of sprites and images Object Processor).
  • Lighting and shading from single and multiple light sources (GPU and Blitter).
  • Transparency (Object Processor).
  • "Rendering" up to 850 million one-bit pixels/second (35 million 24-bit pixels/second, 26 million 32-bit pixels/second), or 50 million Goroud shaded pixels/second. "Rendering" is believed to mean transferring a pixel from a frame buffer to the screen.
  • Sprites of "unlimited" size and quantity. Realistically, sprites can be over 1,000 pixels wide/tall, and the number of sprites allowed is limited by processor cycles instead of a fixed value in hardware (Object processor).
  • Programmable screen resolutions, from 160 to 800 pixels per line. The resolution can be increased even further with additional hardware up to a reported 1350 pixels per line.